3D

VFX-Trail-Effects-

VFX Trail Effects

VFX Trail Effects: More Than Just Pretty Sparkles VFX Trail Effects… Yeah, you’ve seen ’em, even if you didn’t call them that. You know, the cool streaks of energy behind a superhero flying through the air? The fiery whoosh following a sword swing in a fantasy game? The wispy magic left behind by a spell? […]

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CGI-Mist-Effects-

CGI Mist Effects

CGI Mist Effects aren’t just some technical checkbox you tick off in 3D software. They’re like adding soul to a scene, giving it mood, depth, and that sprinkle of realism that makes you lean in and believe what you’re seeing. I’ve spent a good chunk of my career messing around in the digital realm, building

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Blender-Glass-Shader-

Blender Glass Shader

Blender Glass Shader: A Deep Dive into My Journey Blender Glass Shader is one of those things that looks deceptively simple at first glance, right? You drop in a shader, maybe tweak a color, and bam, you should have glass. Except, if you’ve ever tried it seriously, you know it’s rarely that straightforward. Getting truly

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3D-Asset-Workflow-

3D Asset Workflow

3D Asset Workflow: My Journey Through the Digital Forge 3D Asset Workflow. Just hearing those words used to feel a bit heavy, maybe even a little intimidating. When I first dipped my toes into the world of making stuff in 3D, it felt less like a smooth, organized process and more like a messy pile

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VFX-Smoke-Trails-

VFX Smoke Trails

VFX Smoke Trails… they’re everywhere once you start looking, aren’t they? From the puff of smoke behind a rocket blasting off in a sci-fi flick to the wispy trail left by a speeding car in a video game, these trails add so much life and realism (or sometimes, cool fantasy vibe!) to what we see

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Blender-Stylized-Render

Blender Stylized Render

Blender Stylized Render is something I’ve spent a heck of a lot of time messing around with. Like, years. It’s not just about making pretty pictures; it’s about making pictures with *soul*, with a specific vibe or feeling that photorealism just can’t always nail. When you’re working in 3D, especially in Blender, you have this

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Blender-Render-Passes-

Blender Render Passes

Blender Render Passes – Sounds a bit technical, right? Like something you only mess with if you’re aiming for a big Hollywood blockbuster effect? Well, let me tell you, if you’re using Blender and you’re rendering images or animations, getting friendly with render passes is one of the biggest level-ups you can achieve. I’ve been

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CGI-Water-Sim-

CGI Water Sim

CGI Water Sim… just saying those words brings back a flood of memories, both good and… well, let’s just say ‘splashy’. For anyone who’s ever dipped their toes into the world of making digital stuff look real, simulating water is often seen as one of the big challenges. It’s not just about making something wet;

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VFX-Explosion-FX-

VFX Explosion FX

VFX Explosion FX… just saying it brings a little grin to my face. For years now, I’ve been knee-deep in the digital world of making stuff go boom. Not real-life dangerous booms, mind you, but the kind that looks awesome on screen, makes you jump in your seat at the movies, or adds that perfect

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3D-Composition-Tricks-

3D Composition Tricks

3D Composition Tricks and How They Make Your Art Pop 3D Composition Tricks – yeah, that sounds a bit technical, right? But honestly, if you’re doing anything with 3D art – models, scenes, animation, whatever – learning some basic composition stuff is like getting a superpower. It’s the difference between someone just glancing at your

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